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1 A New Task Mapping Technique for NoCs Fernando Barber-Miralles, Juan Manuel Orduña-Huertas, Maurizio Palesi, José Duato 2008
2 A New Task Mapping Technique for Communication-Aware Scheduling Strategies Juan Manuel Orduña-Huertas, F. Silla, José Duato 2001
3 A new system architecture for crowd simulation Miguel Lozano-Ibáñez, Pedro Morillo-Tena, Juan Manuel Orduña-Huertas, Vicente Cavero-Millán, Guillermo Vigueras 2009
4 A New Partitioning Approach for Distributed Virtual Environment Systems Pedro Morillo-Tena, Juan Manuel Orduña-Huertas, M. Fernández, José Duato 2004
5 A multiagent framework to animate socially intelligent agents Francisco Grimaldo-Moreno, Miguel Lozano-Ibáñez, Fernando Barber-Miralles 2007
6 A Multi-objective Strategy for Concurrent Mapping and Routing in Networks on Chip, Workshop on Nature Inspired Distributed Computing Maurizio Palesi, Juan Manuel Orduña-Huertas, R. Tornero 2009
7 A Multi-objective Genetic Approach for Concurrent Mapping and Routing in Networks on Chip Maurizio Palesi, Juan Manuel Orduña-Huertas, R. Tornero 2009
8 A Method for Providing QoS in Distributed Virtual Environments Pedro Morillo-Tena, Juan Manuel Orduña-Huertas, M. Fernández, José Duato 2005
9 A Latency-Aware Partitioning Method for Distributed Virtual Environment Systems Pedro Morillo-Tena, Silvia Rueda-Pascual, Juan Manuel Orduña-Huertas, José Duato 2007
10 A J-MADeM agent-based social simulation to model urban mobility Alejandro Guerra-Hernández, Francisco Grimaldo-Moreno, Fernando Barber-Miralles, Miguel Lozano-Ibáñez 2011
11 A GRASP-based Algorithm for Solving DVE Partitioning Problem Pedro Morillo-Tena, M. Fernandez 2003
12 A GPU-Based Multi-Agent System for Real-Time Simulations Miguel Lozano-Ibáñez, Guillermo Vigueras, Juan Manuel Orduña-Huertas 2010
13 A GPU-Based DVC to H.264/AVC Transcoder Alberto Corrales-García, Rafael Rodríguez-Sánchez, José Martínez, Gerardo Fernández-Escribano, José Manuel Claver-Iborra, José Sánchez 2010
14 A GPU-based Action Server for Distributed Crowd Simulations Guillermo Vigueras, Miguel Lozano-Ibáñez, Juan Manuel Orduña-Huertas 2010
15 A Genetic Approach for Distributing Semantic Databases of Crowd Simulations Vicente Cavero-Millán, Miguel Lozano-Ibáñez 2007
16 A Genetic Approach for Adding QoS to Distributed Virtual Environment Silvia Rueda-Pascual, Pedro Morillo-Tena, Juan Manuel Orduña-Huertas, José Duato 2007
17 A Genetic Algorithm for Efficiently Distributing Crowd Simulations Miguel Lozano-Ibáñez, Juan Manuel Orduña-Huertas, Vicente Cavero-Millán 2007
18 A Full Awareness Method for Peer-to-Peer Distributed Virtual Environments Pedro Morillo-Tena, Walter Moncho, Juan Manuel Orduña-Huertas, José Duato 2006
19 A Fine-Grain Method for Solving the Partitioning Problem in Distributed Virtual Environment Systems Pedro Morillo-Tena, Juan Manuel Orduña-Huertas, M. Fernández, José Duato 2004
20 A Fast GPU-Based Motion Estimation Algorithm for HD 3D Video Coding Rafael Rodríguez-Sánchez, José Luis Martínez, Gerardo Fernández-Escribano, José Luis Sánchez, José Manuel Claver-Iborra 2012
21 A Fast GPU-Based Motion Estimation Algorithm for H.264/AVC Rafael Rodríguez-Sánchez, José Luis Martínez, Gerardo Fernández-Escribano, José Luis Sánchez, José Manuel Claver-Iborra 2012
22 A distributed visualization system for crowd simulations Guillermo Vigueras, Juan Manuel Orduña-Huertas, Miguel Lozano-Ibáñez, Yiorgos Chrysanthou 2011
23 A Distributed Visual Client for Large-Scale Crowd Simulations Juan Manuel Orduña-Huertas, Y. Chrysanthou, Guillermo Vigueras, Miguel Lozano-Ibáñez 2010
24 A Distributed Platform for Simulating Peer-to-Peer Distributed Virtual Environments Pedro Morillo-Tena, Juan Manuel Orduña-Huertas, Silvia Rueda-Pascual 2008
25 A Comparison Study of Modern Heuristics for Solving the Partitioning Problem in Distributed Virtual Environment Systems Pedro Morillo-Tena, M. Fernandez, Juan Manuel Orduña-Huertas 2003
Grupo de Redes y Entornos Virtuales
Departament d'Informàtica, Universitat de València